dc.contributor.author | Holuša, Věroslav | |
dc.contributor.author | Vaněk, Michal | |
dc.contributor.author | Beneš, Filip | |
dc.contributor.author | Švub, Jiří | |
dc.contributor.author | Staša, Pavel | |
dc.date.accessioned | 2024-03-20T07:50:06Z | |
dc.date.available | 2024-03-20T07:50:06Z | |
dc.date.issued | 2023 | |
dc.identifier.citation | Sustainability. 2023, vol. 15, issue 17, art. no. 12886. | cs |
dc.identifier.issn | 2071-1050 | |
dc.identifier.uri | http://hdl.handle.net/10084/152381 | |
dc.description.abstract | The paper deals with the possibilities of using Virtual Reality in the training and safety
of enterprises active in the raw materials industry. It examines the influence and impact on their
employees. The main impetus for starting research in this area has been a need for more use of the
full potential of Virtual Reality in the industrial sector. Virtual Reality (VR) has become a promising
education and employee training tool. It provides an immersive and interactive learning environment,
allowing users to engage with simulations, scenarios, and simulations in real time. VR can facilitate
the acquisition of practical skills, help learners retain information better, and foster the development
of soft skills, such as communication, teamwork, and leadership. The paper is divided into the
following sections. The first two are devoted to the introduction to the issue and a review of the
literature. The materials and methods section describes the possibilities of using photogrammetry
to create virtual scenes and 3D models usable in Virtual Reality. This section also describes the
research methods used to evaluate the approach for teaching and training employees. The last two
sections evaluate and discuss the results achieved. Having regarded the research realized, it was
found that our approach to researching the education of employees and the development of their
skills brings excellent benefits and, compared to the traditional educational approach, is much more
time-efficient so that employees can improve their work habits and behavior in a relatively short
period. In employee training, VR can simulate real-life scenarios, providing workers with hands-on
experience in a safe, controlled environment. This technology can also help companies save time
and resources, eliminating the need for travel and reducing expenditure on expensive equipment.
However, despite its many benefits, VR in education and training can be cost-demanding and requires
specialized hardware and software, which may limit its widespread adoption. | cs |
dc.language.iso | en | cs |
dc.publisher | MDPI | cs |
dc.relation.ispartofseries | Sustainability | cs |
dc.relation.uri | https://doi.org/10.3390/su151712886 | cs |
dc.rights | © 2023 by the authors. Licensee MDPI, Basel, Switzerland. This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY) license. | cs |
dc.rights.uri | http://creativecommons.org/licenses/by/4.0/ | cs |
dc.subject | virtual reality | cs |
dc.subject | safety | cs |
dc.subject | raw materials industry | cs |
dc.subject | communication | cs |
dc.subject | teamwork | cs |
dc.subject | leadership | cs |
dc.subject | photogrammetry | cs |
dc.subject | 3D models | cs |
dc.subject | employee training | cs |
dc.title | Virtual reality as a tool for sustainable training and education of employees in industrial enterprises | cs |
dc.type | article | cs |
dc.identifier.doi | 10.3390/su151712886 | |
dc.rights.access | openAccess | cs |
dc.type.version | publishedVersion | cs |
dc.type.status | Peer-reviewed | cs |
dc.description.source | Web of Science | cs |
dc.description.volume | 15 | cs |
dc.description.issue | 17 | cs |
dc.description.firstpage | art. no. 12886 | cs |
dc.identifier.wos | 001060676300001 | |