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dc.contributor.authorBandopadhyay, Anjan
dc.contributor.authorSwain, Sujata
dc.contributor.authorSingh, Raj
dc.contributor.authorSarkar, Pritam
dc.contributor.authorBhattacharyya, Siddhartha
dc.contributor.authorMršić, Leo
dc.date.accessioned2024-11-13T12:13:02Z
dc.date.available2024-11-13T12:13:02Z
dc.date.issued2024
dc.identifier.citationIEEE Access. 2024, vol. 12, p. 51704-51718.cs
dc.identifier.issn2169-3536
dc.identifier.urihttp://hdl.handle.net/10084/155294
dc.description.abstractFog computing is a promising and challenging paradigm that enhances cloud computing by enabling efficient data processing and storage closer to data sources and users. This paper introduces a game-theoretic approach called GTRADPMFC (Game-Theoretic Resource Allocation and Dynamic Pricing Mechanism in Fog Computing) to address resource allocation and dynamic pricing challenges in fog computing environments with limited resources. The proposed model features non-cooperative competition among fog nodes for resources and dynamic pricing mechanisms to encourage efficient resource utilization. Theoretical analysis and simulations demonstrate that GTRADPMFC improves resource efficiency and overall fog computing system performance. Additionally, the paper discusses how to handle situations with insufficient samples and provide flexibility for users unable to meet completion time requirements. GTRADPMFC effectively manages resource allocation by establishing pricing in fog computing, considering potential delays in completion time. This is achieved through research, simulations, convergence analysis, complexity evaluation, and optimization guarantees.cs
dc.language.isoencs
dc.publisherIEEEcs
dc.relation.ispartofseriesIEEE Accesscs
dc.relation.urihttps://doi.org/10.1109/ACCESS.2024.3384334cs
dc.rights© 2024 The Authors. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.cs
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/4.0/cs
dc.subjectfog computingcs
dc.subjectdynamic pricingcs
dc.subjectresource allocationcs
dc.subjectgame-theoretic approachcs
dc.titleGame-theoretic resource allocation and dynamic pricing mechanism in fog computingcs
dc.typearticlecs
dc.identifier.doi10.1109/ACCESS.2024.3384334
dc.rights.accessopenAccesscs
dc.type.versionpublishedVersioncs
dc.type.statusPeer-reviewedcs
dc.description.sourceWeb of Sciencecs
dc.description.volume12cs
dc.description.lastpage51718cs
dc.description.firstpage51704cs
dc.identifier.wos001204862200001


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© 2024 The Authors. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.
Kromě případů, kde je uvedeno jinak, licence tohoto záznamu je © 2024 The Authors. This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.