Využití sférických videí v návaznosti na prostředky virtuální reality.

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

The thesis is focused on elaboration of spherical videos which include elements of virtual reality. The content of the initial part of the thesis is an explanation of the term spherical video, a difference between them and virtual reality and a statement of the aims of the thesis. Within the theory an analysis of a device that captures spherical videos, software devices, hardware claims on processing and watching those videos and also last but not least an analysis of using the potential of spherical videos are described. In the practical part I am focusing on creating a few exemplary spherical videos and an interactive spherical video in which elements of virtual reality are included. Those videos are presented on a website that was created by me.

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Spherical video, virtual reality, interactive spherical video, Unity3D, Adobe Premiere Pro

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