Tvorba API výpravné evoluční hry

Abstract

This thesis deals with the creation of an application interface for a hybrid narrative game that provides endpoints for the administrative interface and user environment. The framework Spring Boot for Java programming language is chosen for implementation and using the Swagger interface the resulting API can be tested. The database MariaDB based on MySQL are chosen as the storage. The final product is an application interface that provides endpoints to other co-researchers. Together with this application interface, a manual describing the endpoints is produced.

Description

Subject(s)

API, REST, RESTful, SOAP, GraphQL, JSON, HTTP, Database, MariaDB, adventure game, game development, Java, Spring Boot

Citation