Zásady designu uživatelských rozhraní

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Kotlář, David

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

The basis of each application is well designed user interface that allows the user to work efficiently and comfortably. In addition, if adherence to the prescribed rules, the user creates the correct stereotypes when working with the system easier and faster to learn to work with the application. The main point of this thesis is a summary of generally accepted rules and principles for creating graphical user interfaces. Search the most common errors that may appear in the user interface. Evaluation of user interface text of a selected group of applications. The main point of this work is to implement a graphical interface for the new Windows Store, used in Windows Phone and Windows 8. Knowledges from all points in writing this work I used to implement a graphical user interface for text applications WSPad Windows Store. User interface design is implemented in XAML. The functional part is implemented in language C #.

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Import 26/06/2013

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GUI, Windows Store, user interface, text editor, animation

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