Vývoj žurnalistiky zaměřené na hry a reflektování herního průmyslu v médiích

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Šácha, Daniel

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

This thesis deals with the analysis and description of the development of game industry and its reflection in the media. The aim of the introductory theoretical part is to introduce the history and development of the games and computers in the 20th century, including the reflection in the Czechoslovak Socialist Republic. The second part focuses on the practical analysis and reflection of the games in traditional media. The aim of the thesis is to create a general overview of the development of games and game journalism in the Czech Republic with regard to the global context and to verify the premise that approach to this issue by traditional media is unprofessional and creates negative image of the games and game industry itself.

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Import 22/07/2015

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Videogame, Game Journalism, Computer, Game Industry, Media, Console

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