Unity 3D
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11
Date issued
Authors
Wlosok, Jan
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Vysoká škola báňská - Technická univerzita Ostrava
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Abstract
This bachelor thesis deals with Unity 3D game engine and its use in practice. The first section describes basics of game engine and its comparison. Furthermore, it is possible to find a description of the main parts of Unity 3D. To demonstrate the various parts of Unity 3D the application in the form of virtual driving school was created. This application is described in detail in the second part of this work.
Description
Import 05/08/2014
Subject(s)
Game engine, Unity 3D, 3D graphics, Virtual driving school, Blender, Unity Script, Editor, Physics