AI Clash

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Authors

Worek, Tomáš

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

Goal of this work is to create application to simulate battles of the robots. Application will contains of creation of a robot, creation of a battlefield and simulation of the battle. Design of the robot will contains robot hardware settings in the GUI and AI programming using API functions of specifically constructed language. In this language will be able respond to events such as collisions with the wall, hit a shot, a robot on the radar, etc. In a section of creating the battlefield will be able to generate or create your own battlefield. In the last section, it will be possible to choose the battlefield itself and run the simulation. Implementation will be in C#.

Description

Import 03/08/2012

Subject(s)

AI Clash, robots, programming game, simulation

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