Technologie XNA

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Authors

Velký, Stanislav

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

This work deals with the exploration of XNA framework. The aim was to compare XNA with the classical programming game with DirectX and other similar technologies with XNA. This work also describes, how creating simple games using physical engine.

Description

Import 03/08/2012

Subject(s)

XNA, C#, SlimDx, DirectX, PhysX, bachelor thesis, shadow map

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