Interaktivní aplikace ovládaná pohybem očí

Abstract

This thesis objective was to create an interactive application controlled by the eye movement. The application was developed using the Electro-oculography method which is exploiting the electrical potentials of the eyes. The initial hardware part of the work is an assembled Electrooculograph with its main component being a device amplifier. The authentic work is an algorithm created in the LabVIEW programming environment designing a game called “SNAKE” which analyses the eye motion. The game is introduced in a graphic user interface which includes the game environment, movement indicators to determine the snake directions, and graphs to show the recorded signals. A functional interactive application controlled via the eye movement was created by combining the software and the hardware parts using the NI ELVIS II device.

Description

Import 03/11/2016

Subject(s)

Electrooculography, EOG, interactive application, LabVIEW, game

Citation