Orientácia v neznámom prostredí pomocou rozšírenej reality

Abstract

The main aim of the bachelor thesis was to create a navigation system for the user in an unknown environment using augmented reality. The application will be created using JavaScript libraries without the use of game engines like Unreal Engine or Unity. The main part was devoted to the creation of a web application using the WebXR augmented reality system and the Three.js library for HoloLens 2 glasses. In the theoretical part I tried to explain the working principle of the libraries that were used in the implementation, but also the actual functioning of the augmented reality. As part of the thesis, I created an application that would demonstrate a navigation system for a user in an unknown environment.

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Subject(s)

Augmented reality, Three.js, WebXR, HoloLens 2, bachelor thesis

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