Rozšířená realita

Abstract

This thesis contains a comprehensive introduction into the field of augmented reality (AR), history and concept of AR applications. Theoretical part explores current software platforms, development kits and best practices for proper design and development of applications on one of the major AR platforms today - Windows Mixed Reality using the Unity Engine. The practical part of the thesis consists of the development of sample application that leverages functionality provided by Microsoft Hololens. Work is concluded by an evaluation of the development process and the impact of augmented reality in the industry and on the general schema_dspacedb.

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Subject(s)

Augmented reality, Windows Mixed Reality, Vuforia, Unity, Microsoft Hololens

Citation