Tvorba virtuální scény Porubského areálu VŠB-TUO

Abstract

This thesis deals with the creation of virtual scene of VŠB-TUO for use in virtual reality. Goals of this thesis are to create models of buildings and surroundings of selected parts of VŠB-TUO in software CityEngine and creation of virtual scene with elements of VR (virtual reality) in software Unity. Created elements of VR allows userto walk around the area. The first part deals with data modification in ArcMap software. Second part deals with modelling of buildings and surroundings in software CityEngine and modelling of details in SketchUp. Virtual scene is made in Unity software where is extended of lighting and controll elements.

Description

Subject(s)

3D, VR, VŠB-TUO, scene, model, CityEngine, Unity

Citation