Možnosti použití 3D engine pro virtuální modely krajiny

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Lobodzinski, Vojtěch

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

This thesis builds on previous theses in which were processed information security and visulalization during landspace restoration. After examination and evaluation of early designed methods i have decided to use new solution. In my thesis i have carried out detailed analysis of current state of GIS field and visualization. Based on those i have determined structure and visualization procedure. Similarly i have explored issues of modern 3D engines, the possibility of 3D processing, creation of virtual scenes and on that basis i have selected appropriate software. Inseparable part of evaluting was the possibility of communication, data transfer between GIS and 3D engine. In the end i have done final evaluation of three selected 3D engines.

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Import 22/07/2015

Subject(s)

3D engine, GIS, ESRI, landscape visualization, Unity, virtual reality

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