Framework editace 2D grafiky pro iOS
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Authors
Halfar, Radim
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Vysoká škola báňská - Technická univerzita Ostrava
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Abstract
Lately, the development of mobile applications became very popular. One of the most popular platform for the development is iOS, which allows wide opportunities of raelization the desired solutions to developers. In this thesis, we will focus on graphic capabilities of the iOS platform, specifically on the opportunities of editing and creating 2D graphics on the devices iPhone and iPad. We will compare existing framewors which support desired funcionality and we will create our own solution. We will try to cover desired capabilities for the libraries focusing on this problematics. We will state overview of the accesses for solving this problem. Our solution will be used in the sample application.
Description
Import 26/06/2013
Subject(s)
iOS, Core Graphics, Cocoa Touch, OpenGL, CGContext, painting, filling algorithms, Objective – C, iPhone, iPad, 2D graphics