Tvorba administrativního rozhraní výpravné evoluční hry

Abstract

This bachelor thesis focuses on the creation of an administrative interface for managing content in an elaborate evolutionary game, enabling complete operations over objects such as characters, items, locations, events, and more. Initially, an analysis of existing solutions is conducted, followed by the design and subsequent implementation. The final product of the thesis is a functional prototype of the administrative interface that allows complete content management through integration with a web API, which provides data via direct database access.

Description

Subject(s)

administrative interface, expansive evolutionary game, game content management, rendering, interactive editor

Citation