Uživatelská rozhraní v rozšířené realitě
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Vysoká škola báňská – Technická univerzita Ostrava
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Diploma thesis deals with an implementation of a server and client part of application, which represents a user interface in augmented reality for describing a real objects or place with using Microsoft Hololens 2 glasses and with function of image transfering from the glasses onboard front-facing camera. Application was developed on the platform Unreal Engine 4, in visual scripting language Blueprint, in C++ and in language C#. Regarding theory, the thesis also focuses on the field of augmented reality, mixed reality and hardware connected with them, especially Microsoft Hololens 2 glasses, as well as on development platforms, SDKs and frameworks enabling the development of applications for this hardware. Resulting implementation is presented on the example of use in the industrial production line and in the case of use for a description of the technical equipment.
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augmented reality, mixed reality, user interface, Hololens 2, Unreal Engine, MRTK UX Tools, OpenXR