Framework pro 3D vizualizaci založený na Vulkan API
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Vysoká škola báňská - Technická univerzita Ostrava
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Abstract
The aim of this thesis was to create a framework that focuses on rendering 3D objects using Vulkan API. The software was created under the Windows platform. Trough framework user can create their own scene that may contain a large number of objects. The user can use a large amount of shaders and texture images for dynamic change of scene. I created two demos (visual and stress) based on this framework. Stress demo was subjected to FPS test.
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Import 23/08/2017
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Vulkan, 3D, Framework