Modelování rozptylových vlastností participujících medií a průsvitných materiálů

Abstract

The goal of my Master's thesis is to explore the field of continuously evolving possibilities in realistic image synthesis of translucent materials and participating media. I describe the methods used for modeling the subsurface scattering of light under the surface of translucent materials. Furthermore, I implement the dipole diffusion approximation, which is suitable for modeling the subsurface scattering of light in highly scattering materials. Last but not least, I describe ray tracing kernels Embree, used for acceleration of ray tracing during image synthesis. This Master's thesis also describes solutions to problems and algorithms, that I have encountered during the development of the application implementing the subsurface scattering using the dipole duffusion approximation.

Description

Import 03/11/2016

Subject(s)

subsurface scattering, dipole diffusion approximation, participation media, translucent materials, path tracing

Citation