Možnosti XNA Game Studia
| dc.contributor.advisor | Němec, Martin | cs |
| dc.contributor.author | Raszková, Ivona | cs |
| dc.contributor.referee | Gajdoš, Petr | cs |
| dc.date.accepted | 2013-06-05 | cs |
| dc.date.accessioned | 2013-06-26T11:19:00Z | |
| dc.date.available | 2013-06-26T11:19:00Z | |
| dc.date.issued | 2012 | cs |
| dc.description | Import 26/06/2013 | cs |
| dc.description.abstract | Tato bakalářská práce je věnována studii XNA Game Studia. Cílem bakalářské práce je nastudovat možnosti XNA Game Studia a vyzkoušení těchto možností v praxi. Dále je v této práci vyzkoušeno propojení s programy pro modelováni objektů, vytváření audia a další. Na závěr této práce je prozkoumání alternativ přenosu aplikace na různé platformy. | cs |
| dc.description.abstract | This bachelor thesis is devoted to study of XNA Game Studio. The target of bachelor thesis is study of possibility of XNA Game Studio and examining these possibility in practise. In this thesis is tested connection with programs for object modeling, audio creating etc. At the end of this thesis is exploring of alternatives to publish aplication to different platforms. | en |
| dc.description.department | 460 - Katedra informatiky | cs |
| dc.description.result | velmi dobře | cs |
| dc.format.extent | 11132125 bytes | cs |
| dc.format.mimetype | application/pdf | cs |
| dc.identifier.other | OSD002 | cs |
| dc.identifier.sender | S2724 | cs |
| dc.identifier.thesis | GAU009_FEI_B2647_2612R025_2012 | |
| dc.identifier.uri | http://hdl.handle.net/10084/98830 | |
| dc.language.iso | cs | cs |
| dc.publisher | Vysoká škola báňská - Technická univerzita Ostrava | cs |
| dc.rights.access | openAccess | |
| dc.subject | XNA | cs |
| dc.subject | 3D | cs |
| dc.subject | Game | cs |
| dc.subject | Xbox | cs |
| dc.subject | Model | cs |
| dc.subject | Terén | cs |
| dc.subject | SkyBox | cs |
| dc.subject | Animace | cs |
| dc.subject | Visual Studio | cs |
| dc.subject | Vektor | cs |
| dc.subject | Efekt | cs |
| dc.subject | XACT | cs |
| dc.subject | XNA | en |
| dc.subject | 3D | en |
| dc.subject | Game | en |
| dc.subject | Xbox | en |
| dc.subject | Model | en |
| dc.subject | Terrain | en |
| dc.subject | SkyBox | en |
| dc.subject | Animation | en |
| dc.subject | Visual Studio | en |
| dc.subject | Vector | en |
| dc.subject | Effect | en |
| dc.subject | XACT | en |
| dc.thesis.degree-branch | Informatika a výpočetní technika | cs |
| dc.thesis.degree-grantor | Vysoká škola báňská - Technická univerzita Ostrava. Fakulta elektrotechniky a informatiky | cs |
| dc.thesis.degree-level | Bakalářský studijní program | cs |
| dc.thesis.degree-name | Bc. | cs |
| dc.thesis.degree-program | Informační a komunikační technologie | cs |
| dc.title | Možnosti XNA Game Studia | cs |
| dc.title.alternative | XNA Game Studio | en |
| dc.type | Bakalářská práce | cs |
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