Moderní fyzikální enginy pro WebGL

Abstract

With the development of hardware comes another use of internet browsers transferring interactive 3D graphics. Technology called WebGL shows a lot of potentials for developing 3D web applications. The aim if this bachelor thesis is to compare actual possibilities of javascript physics engines for WebGL. Specifically we integrated opensource physics frameworks. Within thesis the experimental aplication was created through which we evaluated the various frameworks for their success, performance, quality and feature set.

Description

Subject(s)

bachelor thesis, WebGL, physics engine, Bullet, real-time rendering

Citation