Reinforcement Learning and its Application in Games
Loading...
Files
Downloads
5
Date issued
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Vysoká škola báňská – Technická univerzita Ostrava
Location
Signature
Abstract
This thesis starts by describing the fundamentals of reinforcement learning and various algorithms that it uses while emphasizing its recent revolution with deep learning. I implemented a subset of these methods and used them in different configurations for training intelligent agents to play the game of checkers in a self-play mode. Both standard and deep learning agents are compared, and the results are presented at the end of this paper.
Description
Subject(s)
reinforcement learning, deep learning, artificial intelligence, board games, checkers