Procedurální generování terénu
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Authors
Rak, Jakub
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Vysoká škola báňská - Technická univerzita Ostrava
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Abstract
Usage of procedural generation techniques is steadily increasing, mainly thanks to increasingly
powerful hardware. Advantages of procedural techniques are especially high
level of abstraction and algorithm capable of generating data much bigger than itself.
This thesis aims to describe some of the algorithms used to procedurally generate terrain.
Follows a description of the demonstration application and beginnings of its optimization.
Description
Import 05/08/2014
Subject(s)
procedural, terrain, generation, visualization, OpenGL, GLSL, optimization, Perlin noise, Worley noise