Procedurální generování terénu

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Authors

Rak, Jakub

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

Usage of procedural generation techniques is steadily increasing, mainly thanks to increasingly powerful hardware. Advantages of procedural techniques are especially high level of abstraction and algorithm capable of generating data much bigger than itself. This thesis aims to describe some of the algorithms used to procedurally generate terrain. Follows a description of the demonstration application and beginnings of its optimization.

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Import 05/08/2014

Subject(s)

procedural, terrain, generation, visualization, OpenGL, GLSL, optimization, Perlin noise, Worley noise

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