Implementace aplikačního rámce pro deskové hry

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Kojecký, Lumír

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

The aim of this thesis is to analyze common features and principles of board games and design environment for design of these games. The thesis describes a board game as such, provides a brief history and their distribution. The thesis also describes the development environments/frameworks that are already developed and their most important properties. These properties serve as the basis for a new framework for board games. Further, thesis describes the development of this framework - the analysis, design and implementation. This framework is then tested in the implementation of a model Yogi Bear game.

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Import 03/08/2012

Subject(s)

board game, framework, C#, .NET Framework, Yogi Bear

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