Masivně kolektivní webová hra
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Date issued
Authors
Havránek, Daniel
Journal Title
Journal ISSN
Volume Title
Publisher
Vysoká škola báňská - Technická univerzita Ostrava
Location
ÚK/Sklad diplomových prací
Signature
200901339
Abstract
The main goal of this thesis is to explore current state of developing web-based games, game mechanisms and point their main negatives. Then create own specification of new web-based game and use modern modeling language UML and unified access to create software systems with RUP. Resulting system should not include discovered negatives in web games stated earlier. Based on specification is supposed to iplement a prototype of this game considering large performance demands and user load.
Description
Import 01/09/2009
Subject(s)
game, web-based game, game mechanism