Strategická hra pro více hráčů v prostředí Internetu

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Klement, Patrik

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

The aim of this thesis is to create a strategic game which is included into historical world with magic. The game is created by Java programming language with using 3D game engine called jMonkeyEngine 3.0. The game allows to play two players against each other and also the game between easy artificial intelligence if one of the players will disconnect. The first part contains an introduction to the topic, the technology used in the creation of the game, description of the game and other important information which were necessary to complete this game successfully. The second part is focused on the process of making this work, its implementation and other information related to this work.

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Import 22/07/2015

Subject(s)

strategic game, jMonkeyEngine 3.0, Java, historical world, magic, multiplayer

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