Geolokalizační hra pro platformu Android

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Sklenička, Petr

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

The thesis deals with the Android operating system and the development of a game called "Catch the Phantom", which is intended for the cell phones and tablets with Android operating system 2.1 or higher. The game uses the client-server architecture and consists of two parts - the game server and the mobile application itself. The server is implemented in PHP scripting and programming language and the mobile application in Java. "Catch the Phantom" is a game which uses GPS and geolocation as a crucial element. The game was created by combining the principles of the games "Phantom of old Prague" and Radio fox hunt.

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Import 03/08/2012

Subject(s)

Android, GPS, game, Mapsforge, Google Maps, phantom

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