Rozšíření projektu Other Kosmos o střelné zbraně
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Vysoká škola báňská – Technická univerzita Ostrava
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Abstract
This bachelor thesis focuses on extending the existing The Other Kosmos project with a new module
that integrates particle effects and guns into the game world. The thesis first describes the current
state of the project. It then discusses the design and implementation of the new module, which
brings visual enhancements through dynamic particle effects while expanding the interactivity of
the game through mechanics associated with guns, specifically through dispensers and buttons. The
result of this work is a new module.
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The Other Cosmos, Particle Effects, LibGDX, Java, 3D game, bachelor thesis