Rozšíření projektu Other Kosmos o střelné zbraně

Abstract

This bachelor thesis focuses on extending the existing The Other Kosmos project with a new module that integrates particle effects and guns into the game world. The thesis first describes the current state of the project. It then discusses the design and implementation of the new module, which brings visual enhancements through dynamic particle effects while expanding the interactivity of the game through mechanics associated with guns, specifically through dispensers and buttons. The result of this work is a new module.

Description

Subject(s)

The Other Cosmos, Particle Effects, LibGDX, Java, 3D game, bachelor thesis

Citation