Webový 3D Editor

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Authors

Tomášek, Miroslav

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

This Bachelor thesis is concentrate to implementation of web-based 3D editor, which can viewing and editing spatial scenes. Technologies of HTML5, CSS3 and especially WebGL using JavaScript (framework BabylonJS) are utilized for implementation. Editor provide options of loading and saving scenes in obj format. It is possible to show scene in multiviewing mode and editting light points or visible objects and their transformation.

Description

Import 22/07/2015

Subject(s)

HTML5, CSS3, WebGL, 3D editor, BabylonJS, vertex

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