Herní portál a simulace pro pseudonáhodnou hru

Abstract

This bachelor thesis deals with the analysis and then with the implementation of a game portal in the form of web application. The game is designed for multi-players, or the user can create a match against the computer. The introduction contains a brief table of contents, after which the theoretical part starts, which deals with the analysis after which follows the practical part, that contains the design and implementation of the application. This application is divided into client and server parts, which are written in Javascript. The client part uses React framework, and HTML and CSS are used for the visual side. For the server, the NodeJS framework is used, which is extended with several other libraries that ensure proper functioning of the application.

Description

Subject(s)

web aplication, react, node.js, game , gambling, html, css, responsiveness, raffle, client, frontend, server, backend

Citation