Možnosti OpenGL
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Authors
Lysoň, Jan
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Vysoká škola báňská - Technická univerzita Ostrava
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Abstract
The OpenGL which is concerned as one of graphic standards today is forced to constantly adapt to capabilities of graphic cards and change a specification due to rapid development of them. In this thesis are processed chosen themes from the field of data visualization which are used to demonstrate capabilities of modern OpenGL version 4 including the main news of this version. For every single theme in this thesis is contained theoretical introduction with possible addition of basic information about OpenGL functionality which is used in practical demonstration. Practical demonstration contains one or more demonstration applications with description of main parts for one of them. Demonstration applications are created using programming languages C++ and GLSL, library OpenGL and other necessary libraries.
Description
Import 05/08/2014
Subject(s)
data visualization, OpenGL, GLSL, objects, textures, lighting, Phong lighting model, normal mapping, shadows, animation, particle system, tessellation