Editor terénu s využitím frameworku XNA

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Vlček, Martin

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

This thesis is focused on computer editing and creating 3D terrain. Includes analysis of the current editors and comparison of its functions. It also deals with design and implementation of its own editor. Graphs editor, intended for displaying terrain is implemented in an XNA framework. The last part contains performance tests of the editor.

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Import 11/07/2012

Subject(s)

terrain editor, .Net framework, XNA framework, level of detail(LOD), seed filling

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