Herní konzole založená na procesoru ESP32

Abstract

This bachelor thesis is about the development of a programming interface for simpler game creation for microcomputers with ESP32 processor. The programming interface is created using the ESP-IDF framework in C++. The interface supports displays connected by SPI bus, button input and sound using a simple buzzer.

Description

Subject(s)

ESP32, library, framework, interface, C++, SPI, display, games

Citation