Absolvování individuální odborné praxe
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Vysoká škola báňská – Technická univerzita Ostrava
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This thesis describes my professional practice in Tasty Air s.r.o. company. During my practice I was involved in programming and development of 3D game in game engine Unity as a junior developer. In this thesis I first briefly describe current usage of game engines. Then I talk about course of development and each component in engine Unity, that I came across during my professional practice.
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Unity, game engine, professional practice, company, Tasty Air