Benchmarking prostředí pro rychlý vývoj mobilních her
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Vysoká škola báňská - Technická univerzita Ostrava
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This thesis deals with testing of the performace of various development enviroments or frameworks for the development of multiplatform games. Several tests are designed and implemented to determine and compare performance between selected enviroments or frameworks. Selected frameworks are Phaser, BabylonJS and Pixi.js. All tests were implemented in the JavaScript programming language. Tests also determine witch frequently used features in game development are more performance intensive than others. At the end, the results are evaluated.
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Benchmark, framework, frames per second, FPS, Phaser, Pixi.js, BabylonJS