Online 3D multiplayerová hra

Abstract

This bachelor thesis deals with the process of development of PC multiplayer game. Game is implemented in C# programming language in Unity engine. Multiplayer is solved by clientserver architecture. For this a game special graphical package of 3D models and textures was made. In a process of development this game was tested with players. Based on the results of the testing the game was modified. In the end a fully functional multiplayer game was developed.

Description

Subject(s)

Unity engine, multiplayer, C#, video game

Citation