Přepracování počítačové hry Hobo: Tough Life do virtuální reality

Abstract

The thesis researches design of virtual reality games and also describes the development of games for virtual reality on SteamVR using game engine Unity. The game for virtual reality is developed based on the computer game called Hobo: Tough Life with customized controls, graphical stylization and game mechanics for this platform based on current possibilities and limitations of the latest available headsets.

Description

Subject(s)

virtual reality, computer game, Unity, graphics

Citation