GUI aplikace pro ovládání robotické ruky s hrací plochou
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Vysoká škola báňská – Technická univerzita Ostrava
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Abstract
This bachelor thesis focuses on the modification and extension of an application for controlling a
robotic arm. The work builds upon a previous student project and aims to improve visualization,
control, and expand the system with new features.
The animation of the arm was redesigned within the graphical environment, calculations for
reachability validation were added, and the visualization of workspace boundaries was reworked.
The user can now control the arm using a gamepad and record a custom motion trajectory, which
can be replayed later.
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robotic arm, visualization, Qt, motion control, gamepad, motion learning