Desková hra BatleTech v porstředí internetu

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Authors

Šlachta, Petr

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

This bachelor thesis describes methods and technologies that I used to develop an implementation of a board game BattleTech in Java language. The program allows user to play localy on his computer or over the internet. It also allows user to create his own game plan and his own battle robots that can be used in the game. The implementation contains simple artificial intelligence.

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Import 22/07/2015

Subject(s)

Java, BattleTech, board game, online game, multiplayer

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