Desková hra BatleTech v porstředí internetu
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Authors
Šlachta, Petr
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Vysoká škola báňská - Technická univerzita Ostrava
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Abstract
This bachelor thesis describes methods and technologies that I used to develop an implementation of a board game BattleTech in Java language. The program allows user to play localy on his computer or over the internet. It also allows user to create his own game plan and his own battle robots that can be used in the game. The implementation contains simple artificial intelligence.
Description
Import 22/07/2015
Subject(s)
Java, BattleTech, board game, online game, multiplayer