Desková hra Dáma

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Authors

Ježík, Miroslav

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

The main aim of this thesis was to describe single variations of board game Checkers and then to choose one of these variations for implementation and create object-oriented analysis for this implementation. As result, the application with user interface was created, where you are able to set possibility of artificial intelligence for your rivals and in addition, you've got possibility to save or load your game.

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Import 05/08/2014

Subject(s)

Checkers, game theory, truel, artificial intelligence, Minimax, Negamax, implementation description, bachelor's thesis

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