Nástroj pro generování rostlin a stromů

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Kubát, David

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

Puprose of my bachelor thesis was to map tree generating tools. The teoretical part describe some popular tools. The practical part is implementation of Self-organizing tree models for image synthesis, witch was optimized and implemented as scene actor for Unreal Engine.

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Import 22/07/2015

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trees, tree generator, Unreal Engine, Cinema 4D, fbx, bachelor thesis

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