Implementace online karetní hry pomocí technologií HTML5 a Websocket

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Vavřík, Radim

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Vysoká škola báňská - Technická univerzita Ostrava

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Abstract

The main aim of this bachelor thesis is to get familiar with the technologies of newly emerging HTML5 standard, which should bring improved methods for development and presentation of modern web content, and should provide new features for complex web applications. On this occasion it was my job to design and implement multiplayer online web card game BANG! according to the model client - server using HTML5 WebSockets and other technologies.

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Import 03/08/2012

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BANG!, online games, multiplayer, HTML5, WebSocket

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