Mobilní aplikace pro muzeální prezentace s prvky rozšířené reality

Abstract

This bachelor’s thesis deals with the development of an augmented reality application (AR), which will be used to educate and diversify a visit to Sovinec Castle in an interactive form. The work is divided into two parts, a theoretical part and a practical part. The theoretical part maps the current possibilities in the field of augmented reality on mobile phones, compares suitable libraries for developers and conducts a market research of the applications offered. The development chapter deals mainly with the development of our practical part of the application, but also in general with the development and practices in the Unity tool, which will be specifically used for our application. The practical part includes the specific deployment of the application at Sovinec Castle into live operation during the summer of 2021.

Description

Subject(s)

gmented reality, mobile application, Android, mobile optimalization, batching, animations, Sovinec castle, Blender, Unity, ARCore, ARFoundation

Citation