Mobilní aplikace pro muzeální prezentace s prvky rozšířené reality
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Vysoká škola báňská – Technická univerzita Ostrava
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Abstract
This bachelor’s thesis deals with the development of an augmented reality application (AR), which
will be used to educate and diversify a visit to Sovinec Castle in an interactive form. The work
is divided into two parts, a theoretical part and a practical part. The theoretical part maps the
current possibilities in the field of augmented reality on mobile phones, compares suitable libraries
for developers and conducts a market research of the applications offered. The development chapter
deals mainly with the development of our practical part of the application, but also in general with
the development and practices in the Unity tool, which will be specifically used for our application.
The practical part includes the specific deployment of the application at Sovinec Castle into live
operation during the summer of 2021.
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gmented reality, mobile application, Android, mobile optimalization, batching, animations, Sovinec castle, Blender, Unity, ARCore, ARFoundation