Dynamické načítanie a správa modulov v projekte Other Kosmos
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Vysoká škola báňská – Technická univerzita Ostrava
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Abstract
The aim of this work is to modify the current modularization system in the Other Kosmos project so that it is possible to load modules from an external file and the core of the game itself is not dependent on them. The work includes design and implementation.
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Java, LibGDX, Maven, Other Kosmos