Nastavitelné uživatelské rozhraní pro projekt OtherKosmos
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Vysoká škola báňská – Technická univerzita Ostrava
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Abstract
The essence of the bachelor's thesis is to improve the user interface for OtherKosmos and add dynamically adjustable control options. The focus is on addressing the layout of the content on the screen, especially the head-up display, as well as setting up control keys with the possibility of implementation in modules. It includes an analysis of the current state of the project, design and description of the implementation of individual parts. The project is written in Java and the user interface elements are handled exclusively by the LibGDX library.
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OtherKosmos, Minecraft, Java, LibGDX, head-up display, user interface, key bindings