Show simple item record

dc.contributor.authorDluhošová, Dana
dc.contributor.authorZmeškal, Zdeněk
dc.date.accessioned2024-05-22T07:39:47Z
dc.date.available2024-05-22T07:39:47Z
dc.date.issued2019
dc.identifier.citationEkonomická revue. 2019, roč. 22, č. 2, s. 37-44 : il.cs
dc.identifier.issn1212-3951cs
dc.identifier.urihttp://hdl.handle.net/10084/152629
dc.description.abstractCompany valuation is a crucial topic in financial decision making. The advanced valuation method is the real options approach realised under risk and flexibility. It reflects a stochastic feature of the underlying asset and dynamic managerial decision making. Another aspect of valuation, which is often neglected, is interaction, meaning the mu- tual impact of other companies on the calculated value. Game theory models this aspect. The paper’s objective is to describe and apply company two-phase real game options valuation in discrete time. A generalised real game op- tions valuation model based on the two-phase method, discrete time, risk-neutral probability, and switching cost is formulated. The game categorisation is introduced, especially market structure games, including equilibrium calcu- lations following pure and mixed strategies, and the real game options model is formulated. A company two-phase valuation method in the Cournot production duopoly market structure under random demand is developed, and an illustrative example is presented. The paper confirms the possibility of modelling company two-phase value through real game options valuation models. Neglecting an interaction under a non-perfect market structure can undervalue a company, so this aspect is essential.cs
dc.language.isoencs
dc.publisherVysoká škola báňská - Technická univerzita Ostravacs
dc.relation.ispartofseriesEkonomická revuecs
dc.relation.urihttps://dokumenty.vsb.cz/docs/files/cs/64773179-26b8-49c2-b27d-45538faae14acs
dc.rights© Vysoká škola báňská - Technická univerzita Ostravacs
dc.rightsAttribution-NoDerivatives 4.0 International*
dc.rights.urihttp://creativecommons.org/licenses/by-nd/4.0/*
dc.subjectgame theorycs
dc.subjectreal game optioncs
dc.subjectreal optioncs
dc.subjectvaluationcs
dc.titleCompany valuation under interaction in discrete time (real game options model)cs
dc.typearticlecs
dc.identifier.doi10.7327/cerei.2019.06.01cs
dc.rights.accessopenAccesscs
dc.type.versionpublishedVersioncs
dc.type.statusPeer-reviewedcs


Files in this item

This item appears in the following Collection(s)

Show simple item record

© Vysoká škola báňská - Technická univerzita Ostrava
Except where otherwise noted, this item's license is described as © Vysoká škola báňská - Technická univerzita Ostrava