Modelování a skriptování v prostředí programu Blender
Loading...
Downloads
5
Date issued
Authors
Štětkář, Karel
Journal Title
Journal ISSN
Volume Title
Publisher
Vysoká škola báňská - Technická univerzita Ostrava
Location
Signature
Abstract
The aim of this work is to test the professional tool Blender, which allows 3D modeling and animation. The first part of this work is focused on creating materials and making and using textures. The second part deals with creating motion animation using armatures and bones. There are also described and tested the possibility of network rendering. The work also includes the scripting by language Python, which is used to create add-ons to Blender.
Description
Import 04/07/2011
Subject(s)
Blender, 3D modeling, animation, materials, textures, armatures, bones, constraints, scripting, rendering, rigging