Metody umělé inteligence pro hru StarCraft
Loading...
Downloads
5
Date issued
Authors
Journal Title
Journal ISSN
Volume Title
Publisher
Vysoká škola báňská - Technická univerzita Ostrava
Location
Signature
Abstract
Goal of this bachelor thesis was create Artificial inteligence and implementation itself to game name StarCraft: Broodwar. During creating program has been used these algorithms CaseBased planning, Bayesian model. Final Artificial Inteligence is capable make decisions and adapt to enviroment or oponent. The result of this thesis serves to educate diferent kind of Artificial Intelligence methods for StarCraft: Broodwar.
Description
Import 03/11/2016
Subject(s)
bachelor thesis, Artificial Inteligence, StarCraft: Broodwar, real-time strategy, games, bayesian model