Bisimulation equivalence and regularity for real-time one-counter automata
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Elsevier
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Abstract
A one-counter automaton is a pushdown automaton with a singleton stack alphabet, where stack emptiness can be tested; it is a real-time automaton if it contains no ε -transitions. We study the computational complexity of the problems of equivalence and regularity (i.e. semantic finiteness) on real-time one-counter automata. The first main result shows PSPACEPSPACE-completeness of bisimulation equivalence; this closes the complexity gap between decidability [23] and PSPACEPSPACE-hardness [25]. The second main result shows NLNL-completeness of language equivalence of deterministic real-time one-counter automata; this improves the known PSPACEPSPACE upper bound (indirectly shown by Valiant and Paterson [27]). Finally we prove PP-completeness of the problem if a given one-counter automaton is bisimulation equivalent to a finite system, and NLNL-completeness of the problem if the language accepted by a given deterministic real-time one-counter automaton is regular.
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one-counter automaton, bisimulation equivalence, language equivalence, regularity
Citation
Journal of Computer and System Sciences. 2014, vol. 80, issue 4, p. 720-743.