Modelování v 3D prostředí formou počítačové hry
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Date issued
Authors
Jeřábek, Tomáš
Journal Title
Journal ISSN
Volume Title
Publisher
Vysoká škola báňská - Technická univerzita Ostrava
Location
ÚK/Sklad diplomových prací
Signature
200905180
Abstract
The document describes game creation on .NET platform using XNA framework. Part of
the work is implementation the game system for creating board games. The first part of the
document deals with the possibilities and ways of making games in XNA framework. There
are described the basic procedures for working with graphics, input, sound and content. The
Design chapter describes a system for collision detection.
Description
Import 01/09/2009
Subject(s)
Projection Matrix, .NET, XNA, Game development, Collision detection, Drawing in space, Drawing
in plane, Matrix, World Matrix, View Matrix