Modelování v 3D prostředí formou počítačové hry

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Date issued

Authors

Jeřábek, Tomáš

Journal Title

Journal ISSN

Volume Title

Publisher

Vysoká škola báňská - Technická univerzita Ostrava

Location

ÚK/Sklad diplomových prací

Signature

200905180

Abstract

The document describes game creation on .NET platform using XNA framework. Part of the work is implementation the game system for creating board games. The first part of the document deals with the possibilities and ways of making games in XNA framework. There are described the basic procedures for working with graphics, input, sound and content. The Design chapter describes a system for collision detection.

Description

Import 01/09/2009

Subject(s)

Projection Matrix, .NET, XNA, Game development, Collision detection, Drawing in space, Drawing in plane, Matrix, World Matrix, View Matrix

Citation